package FCRendering;

public class FCRConstants {
	public static boolean DEBUG_MODE = true;
	// 联机
	protected static final String PLAYER_B_IP = "120.24.81.120";
	protected static final String PLAYER_B_PORT = "5500";
	// 系统提示信息
	public static final String SYSTEM = "";

	// 提示分类<内容>
	public static final String SAVE = "<存档>";
	protected static final String BONUS = "<奖励>";
	public static final String SEARCH = "<搜寻>";
	public static final String BATTLE = "";
	protected static final String LEVEL_UP = "<升级>";
	protected static final String SETTLEMENT = "<结算>";

	// 具体提示内容
	public static final String SAVE_SUCCESS = "保存成功！";
	public static final String SAVE_FAILURE = "保存失败！";
	public static final String ESCAPE_SUCCESS = "逃跑成功！";
	public static final String ESCAPE_FAILURE = "逃跑失败！";
	protected static final String CONNECT_SUCCESS = "服务器创建成功！";
	protected static final String CONNECT_FAILURE = "客户端连接成功！";
	public static final String SAVE_SELECTED = "已选择的存档是：";
	public static final String PLAYER_IS_READY = "您已做好准备。";
	public static final String TAKE_YOUR_OWN_MEDICINE = "对自己使用药品。";
	protected static final String SEARCH_IN_MONSTER = "从怪物尸骸中搜到";
	protected static final String BACKPACK_FULL = ",但是背包空间不足，已丢弃！";
	public static final String GAME_START = "开始游戏。";
	public static final String ESCAPE_TRY = "尝试逃跑中...";
	// 名词
	protected static final String EXP = "经验。";
	public static final String COINS = "金钱。";
	protected static final String LEVEL = "级。";
	public static final String PLAYER = "玩家";
	public static final String FONT_BLACK = "黑体";
	public static final String FONT_ELEGANT_BLACK = "微软雅黑";

	// 动词
	public static final String GIVE = "给";
	public static final String GET = "获得";
	protected static final String UP_TO = "升至";
	public static final String OPEN_BOX = "打开箱子";
	protected static final String TESTING = "测试。";
	public static final String EXIT_ROOM = "退出房间。";

	// 抽奖
	public static final String SVT_LOTTERY = "摇奖";
	protected static final String SVT_DO_LOTTERY = "摇奖中......";
	protected static final String SVT_WIN_THE_PRIZE = "中奖了！给您奖品！";
	protected static final String SVT_MISS_THE_PRIZE = "可惜啊可惜！没有中奖！";
	protected static final String SVT_WIN_BUT_BACKPACK_FULL = "中奖了！可惜您背包不够哦！就不给您了。";
	protected static final String SVT_NO_TANK = "可是你没有坦克背包空间哦，所以就不给你了！";
	// 购买
	public static final String SVT_WITCH_BUY = "您要买什么东西？";
	protected static final String SVT_BACKPACK_FULL = "您的背包空间不足！无法购买！";
	public static final String SVT_NO_COINS_TO_BUY = "您的余额不足！无法购买！";



	// 日期
	public static final String DATE = "yyyymmDD";

	//TIPS
	public static final String SHOP_BUY_TIPS1 = "抱歉，你的战车呢？";

	public static final String USE_TUSHOU = "使用了徒手攻击";

	public static final String USE_QIANG = "使用了枪支";

	public static final String BE_HURT = "受到伤害";

	public static final String BE_THROW = "使用了";
	public static final String FANGYU = "进行了防御";

	public static final String PROTECT = "进行了保护";


	public static final double DEFENSE_UPGRADE_weight = 0.035;//
	public static final int GUN1_hole_weight = -1;//
	public static final int GUN2_hole_weight = -1;//2t
	public static final int SE_hole_weight = -1;//2t

	public static final double SHELL_hole_weight = 0.22;//2t

	public static final String BridShitName = "otherBirdShit";
	public static final String QianZhuName = "qianKuai";
}
